AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games in the UK for Q3 2022
Discover the performance trends of the top 5 entertainment mascot games in the UK during Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 entertainment mascot games in the United Kingdom exhibited varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's metrics:
Minion Rush: Running game experienced a peak in weekly downloads at 44.4K in mid-July, followed by a gradual decline to 12.4K by the end of September. Weekly revenue showed fluctuations, peaking at approximately $2.5K in mid-July and ending the quarter at around $1.4K. Active users saw a high of nearly 99.5K in late July but declined steadily to around 52.2K by the end of the quarter.
Sonic Dash: Fun Endless Runner had steady weekly downloads, peaking at 15.4K in late August before dropping to 8.8K by the end of September. Revenue was relatively stable, with minor fluctuations, ending the quarter at approximately $911. Active users remained consistent, averaging around 160K to 180K throughout the quarter.
World of Peppa Pig: Kids Games saw consistent weekly revenue, peaking at about $30K in mid-August and closing the quarter at approximately $29.4K. Downloads fluctuated slightly, peaking at 12.8K in mid-August and ending at 10.3K. Active users remained stable, hovering around 44K to 48K throughout the quarter.
Sonic Forces PvP Racing Battle experienced a decline in weekly downloads from 10.5K in late June to 4.8K by the end of September. Revenue showed similar trends, peaking at $5.3K in late June and ending the quarter at approximately $3.7K. Active users decreased from 95.5K in late June to around 68.5K by the end of September.
Disney Emoji Blitz Game saw a significant increase in weekly downloads, peaking at 9.1K in mid-September before settling at 8.4K by the end of the month. Revenue also saw a notable peak, reaching approximately $34.4K in the final week of September. Active users rose steadily from 13.9K in late June to around 19.3K by the end of the quarter.
These metrics highlight the dynamic performance of these top entertainment mascot games in the UK. For more detailed insights and analysis, visit Sensor Tower.